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The Houndmaster icon

The Houndmaster

Tier APower: Scent of Blood

All killers · Killer tier list

Power — Scent of Blood

Scent of Blood icon
Scent of Blood
IconPowers K38 dashCommand

IconPowers K38 patrolCommand

"The Houndmaster and her dog operate as one.
Her commands are followed without question or delay."


SPECIAL COMPANION: THE DOG
The Houndmaster sees the AuraIconHelp aurasIconHelp aurasIconHelp auras of The Dog at all times.

SPECIAL INTERACTION: PET DOG
Press the Interaction button while standing near The Dog to pet it.

SPECIAL INTERACTION: SWITCH COMMANDIconPowers K38 swapControl
Press the Secondary Power button to switch between the Chase Command and the Search Command.

SPECIAL ABILITY: CHASEIconPowers K38 dashCommand
Press and hold the Power button to initiate the Chase Command, charting the Chase Path in front of you that The Dog will follow:
Press the Attack button to send The Dog out at high speed or release the Power button to cancel the ability.

SPECIAL ABILITY: REDIRECT CHASEIconPowers K38 dashRedirect IconPowers K38 recallDog
Press the Power button after sending out The Dog to temporarily take possession of it:
Press the Attack button to redirect the Chase Path or press the Secondary Power button to cancel the redirect altogether.

SPECIAL INTERACTION: DOG GRAB
When The Dog comes across a Survivor in its path, it pounces and grabs onto them:
  • Causes the Grabbed Survivor to suffer from a -3 % HinderedIconStatusEffects hindered Status Effect and the IncapacitatedIconStatusEffects incapacitated Status Effect.

  • Causes the Grabbed Survivor to slowly be pulled towards The Houndmaster for a maximum of 8 seconds, after which they are released again.
    • This duration is reduced to 2 seconds, if the Grabbed Survivor is protected by the EnduranceIconStatusEffects enduranceSurvivor Status Effect.

  • Causes the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates to be blocked for the Grabbed Survivor.
    • This effect lingers for 5 seconds after being released.

  • The Aura of the Grabbed Survivor is revealed to The Houndmaster in red.

The Grabbed Survivor can fight against the pull by moving in opposite directions and potentially steer The Dog towards nearby PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown.


The Grabbed Survivor can free themselves sooner by stunning The Dog or being rescued by another Survivor interacting with it:

  • The Auras of upright Pallets within 16 metres of the Grabbed Survivor are revealed to them in yellow.

  • Dropping a Pallet onto The Dog stuns it for 3 seconds and triggers Killer Instinct for 5 seconds.


If the Grabbed Survivor is released without injury by any means, they continue to suffer from a -10 % Hindered Status Effect for 5 seconds.

SPECIAL ABILITY: SEARCHIconPowers K38 patrolCommand IconPowers K38 dogGuarding
Press and hold the Power button to initiate the Search Command, sending out a beacon in front of you that marks the Target Location of The Dog:
Press the Attack button to send The Dog out along a Search Path towards the Target Location or release the Power button to cancel the ability.

While searching, The Dog has its own Lullaby of 32 metres and uses its Houndsense to locate nearby Survivors:

  • Increases the radius of the Houndsense based on the distance The Dog travels along the Search Path.

  • Causes Survivors entering its radius to become affected by Houndsense and trigger Killer Instinct.
    • This effect lingers for 2 seconds after leaving the radius.

  • Increases the Movement speed of The Houndmaster to 5.2 m/s after travelling along the Search Path for a certain distance.
    • This effect lasts for as long as she remains on or close to the Search Path and ends once The Dog returns to her side.



SPECIAL EFFECT: HOUNDSENSE
Survivors affected by Houndsense experience either of the following effects:
  • Healthy Survivors after entering the Injured State:
    • Suffer from the Deep WoundIconStatusEffects deepWound Status Effect upon becoming injured.

  • Injured Survivors after entering the Dying State:
    • Increases the volume of their Grunts of Pain.

    • Increases the duration of their Pools of Blood.


Unique perks — 3

Teachable on any killer once unlocked

perk_all-shaking_thunder perk bg iconAll-Shaking Thunder icon
perk_no_quarter perk bg iconNo Quarter icon
No Quarter
"Every skirmish ended with a relentless volley of cannon fire, leaving no doubt who was superior."

Whenever a Survivor healing themselves by any means reaches 75 % Healing Progress, No Quarter triggers its effect:




"Fire another broadside! Don't stop until the sea takes them!" — Portia Maye

perk_scourge_hook:_jagged_compass perk bg iconScourge Hook: Jagged Compass icon
Scourge Hook: Jagged Compass
"Sometimes the compass points north. Other times it points somewhere else entirely."

At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:

  • The Auras of these Scourge Hooks are highlighted in white.

Whenever a Survivor is unhooked from a normal Hook, the following effect applies:

  • The Hook is converted into a Scourge Hook.


Whenever you hook a Survivor onto a Scourge Hook, the following effect applies:
  • The Aura of the Generator with the most progression is highlighted in yellow for 6/8/10 seconds.



"Drop anchor! I will chart us a new course." — Portia Maye

Try all 3 in Build Creator →

Release & tier

Introduced
Doomed Course2024 · $7.99
Tier
A
FAQ

The Houndmaster — common questions

Perks, power and where to build with this killer.