Quick answer
How many maps and realms are in Dead by Daylight?
61 maps across 20 realms — filter by realm, size and variation to find offering, hook, generator and pallet counts for any trial.
Maps & Realms
All 61 maps across 20 realms — with sizes, offerings, hooks, generators, pallets and variations (I / II / 2v8). Search or filter to plan your build before the trial loads.
Showing 61 of 61 maps

Azarov's Resting Place
Autohaven Wreckers
Scrapyard of gutted cars and twisted metal where Azarov met his end. Tight loops around buses and crushed wrecks.

Blood Lodge
Autohaven Wreckers
The Wreckers' hunting lodge, stained by decades of blood and rust. Two-storey shack with deadly sightlines.

Gas Heaven
Autohaven Wreckers
Fuel depot choked with tankers and oil drums. Narrow corridors between pump stations.

Wreckers' Yard
Autohaven Wreckers
The original wrecker yard — open centre, maze of cars, the crane looms overhead.

Wretched Shop
Autohaven Wreckers
Automotive shop turned slaughter workshop, cluttered with tyres, lifts and dead ends.

Fractured Cowshed
Coldwind Farm
Dilapidated cowshed surrounded by endless corn. Strong pallet loops around the silo.

Rancid Abattoir
Coldwind Farm
Meat processing plant with hanging carcasses, hooks and conveyor belts.

Rotten Fields
Coldwind Farm
Open cornfields with scattered farm equipment and the combine harvester as centre.

The Thompson House
Coldwind Farm
The Thompson family farmhouse — basement generation guaranteed beneath the porch.

Torment Creek
Coldwind Farm
Creek-side farm with silo, barn and water tower. Long sightlines for ranged killers.

Disturbed Ward
Crotus Prenn Asylum
Foreboding asylum ward with narrow corridors, chapel pews and claustrophobic rooms.

Father Campbell's Chapel
Crotus Prenn Asylum
Gothic chapel where Father Campbell lost his faith — altar, organ and confessionals.

Lampkin Lane I
Haddonfield
Quiet suburban street on Halloween night. Porches, hedges and fences define the chase.

Lampkin Lane II
Haddonfield
Alternate layout of Lampkin Lane with shifted houses and new hedgerow loops.

Lampkin Lane 2v8
Haddonfield
2v8 suburban sprawl — extended street and added hooks for ten players.

Grim Pantry
Backwater Swamp
Bayou shack built over fetid water. The pantry's hanging crocs watch every step.

The Pale Rose
Backwater Swamp
Grounded steamboat The Pale Rose, listing in the swamp. Multi-level decks and hull.

Wretched Swamp Grounds
Backwater Swamp
Murk-filled backwater with shanty huts and the hidden hex totem shack.

Mother's Dwelling 2v8
Backwater Swamp
Expanded Backwater Dwelling tuned for 2v8 — extra hooks and wider loops.

Coal Tower
The MacMillan Estate
Monolithic coal tower looming over the Estate. Strong verticality and coal piles.

Groaning Storehouse
The MacMillan Estate
Estate storehouse with heavy machinery, metal walls and tight pallet game.

Ironworks of Misery
The MacMillan Estate
Blast furnace and ironworks where the MacMillans forged their cruelty.

Shelter Woods
The MacMillan Estate
Wooded estate outskirts — pallets hidden among trees and skull totems.

Suffocation Pit
The MacMillan Estate
Quarry pit where workers suffocated. Maze of trenches and corrugated shelters.

Mother's Dwelling
Red Forest
Haunted Soviet sanatorium grounds — Mother's house hidden deep in the red foliage.

Temple of Purgation
Red Forest
Bloodied temple of the Legion's forest — altar, cages and narrow trails.

Red Forest Offering Grounds
Red Forest
Dense birch canopy with shrine remnants between Temple and Dwelling.

Badham Preschool I
Springwood
Elm Street preschool — children's drawings peel from burned walls. Classic indoor chase.

Badham Preschool II
Springwood
Alternate Badham layout with re-routed corridors and basement access.

Badham Preschool III
Springwood
Third variation of the preschool with boilers and nightmare corridors.

Badham Preschool IV
Springwood
2v8 tuned Badham Preschool — expanded playground and extra pallets.

Badham Preschool V
Springwood
Fifth compact preschool rotation with dense pallet play.

Family Residence
Yamaoka Estate
Spirit's family home — tatami rooms, shrine and broken kintsugi vases.

Sanctum of Wrath
Yamaoka Estate
Raging shrine where Yamaoka's fury still burns. Vertical pagoda chases.

Mount Ormond Resort I
Ormond
Ski lodge buried in snow — chalet, frozen lake and avalanche debris.

Mount Ormond Resort II
Ormond
Alternate ski resort layout with shifted main lodge and pine cover.

Ormond Lake Mine
Ormond
Frozen mine tunnels beneath Ormond — tight shafts and ice-covered generators.

The Game I
Gideon Meat Plant
Jigsaw's meat plant — labyrinth of bathrooms, gears and the pig's lair.

The Game II
Gideon Meat Plant
Reworked Gideon layout — second floor catwalk and expanded workshop.

Dead Dawg Saloon I
Grave of Glenvale
Gold-rush saloon town — main street, hitching posts and frontier pallets.

Dead Dawg Saloon II
Grave of Glenvale
Alternate saloon rotation with repositioned gallows and sheriff office.

Dead Dawg Saloon 2v8
Grave of Glenvale
2v8 variant of Grave of Glenvale with extra hooks and widened main street.

Eyrie of Crows I
Eyrie of Crows
Crow-infested hilltop monastery — bell tower and roosting ledges.

Eyrie of Crows II
Eyrie of Crows
Second Eyrie rotation with collapsed cloister and new window vaults.

Forsaken Boneyard I
Forsaken Boneyard
Excavated western graveyard — mausoleums, open crypts and tumbleweeds.

Forsaken Boneyard 2v8
Forsaken Boneyard
2v8 Forsaken Boneyard with extended dune loops and bunker.

Withered Isle I
Withered Isle
Overgrown island manor reclaimed by thorns and mist.

Withered Isle II
Withered Isle
Second Withered Isle rotation — ruined greenhouse and chapel.

Withered Isle 2v8
Withered Isle
2v8 Withered Isle — dense foliage thinned for eight survivors.

Garden of Joy I
Garden of Joy
Ornate garden behind the manor — hedges, statues and flowerbed loops.

Garden of Joy II
Garden of Joy
Alternate Garden maze with repositioned gazebo and tool shed.

Lery's Memorial Institute I
Lery's Memorial Institute
Claustrophobic hospital corridors — operating theatres and morgue pallets.

Lery's Memorial Institute II
Lery's Memorial Institute
Second Lery's rotation — collapsed ward and new treatment theatre.

Treatment Theatre 2v8
Lery's Memorial Institute
2v8 Treatment Theatre with widened hallways and added hooks.

The Shattered Square I
The Shattered Square
War-torn village square — shattered fountain, barricades and sniper tower.

The Shattered Square II
The Shattered Square
Alternate square with ruined town hall and tighter alley chases.

Greenville Square I
Greenville Square
Cinemas, diners and the Greenville square — neon-lit chases.

Greenville Square II
Greenville Square
Second Greenville rotation — rearranged storefronts and rooftop pallet.

Greenville Square 2v8
Greenville Square
2v8 Greenville Square — open plaza tuned for ten players.

Decimated Borgo I
Decimated Borgo
Mediterranean village in ruins — collapsed chapel and vine-covered walls.

Decimated Borgo II
Decimated Borgo
Alternate Borgo with flooded cellars and market stalls.
Realms — anchor index
20 realms • anchor links from cardsEvery card links here via #realm-slug. Share a realm anchor to pre-filter the table above.
Autohaven Wreckers
5 maps • Azarov's Resting Place • Blood Lodge • Gas Heaven +2
- Azarov's Resting PlaceMedium (104x104)
- Blood LodgeMedium (104x104)
- Gas HeavenMedium (104x104)
- Wreckers' YardMedium (104x104)
- Wretched ShopMedium (104x104)
Backwater Swamp
4 maps • Grim Pantry • The Pale Rose • Wretched Swamp Grounds +1
- Grim PantryMedium (104x104)
- The Pale RoseLarge (120x120)
- Wretched Swamp GroundsMedium (104x104)
- Mother's Dwelling 2v8Medium (104x104)
Coldwind Farm
5 maps • Fractured Cowshed • Rancid Abattoir • Rotten Fields +2
- Fractured CowshedLarge (112x112)
- Rancid AbattoirLarge (112x112)
- Rotten FieldsLarge (112x112)
- The Thompson HouseLarge (112x112)
- Torment CreekLarge (112x112)
Crotus Prenn Asylum
2 maps • Disturbed Ward • Father Campbell's Chapel
- Disturbed WardMedium (104x104)
- Father Campbell's ChapelMedium (104x104)
Decimated Borgo
2 maps • Decimated Borgo I • Decimated Borgo II
- Decimated Borgo IMedium (104x104)
- Decimated Borgo IIMedium (104x104)
Eyrie of Crows
2 maps • Eyrie of Crows I • Eyrie of Crows II
- Eyrie of Crows IMedium (104x104)
- Eyrie of Crows IIMedium (104x104)
Forsaken Boneyard
2 maps • Forsaken Boneyard I • Forsaken Boneyard 2v8
- Forsaken Boneyard IMedium (104x104)
- Forsaken Boneyard 2v8Medium (104x104)
Garden of Joy
2 maps • Garden of Joy I • Garden of Joy II
- Garden of Joy ISmall (96x96)
- Garden of Joy IISmall (96x96)
Gideon Meat Plant
2 maps • The Game I • The Game II
- The Game ISmall (88x88)
- The Game IISmall (88x88)
Grave of Glenvale
3 maps • Dead Dawg Saloon I • Dead Dawg Saloon II • Dead Dawg Saloon 2v8
- Dead Dawg Saloon IMedium (112x112)
- Dead Dawg Saloon IIMedium (112x112)
- Dead Dawg Saloon 2v8Medium (112x112)
Greenville Square
3 maps • Greenville Square I • Greenville Square II • Greenville Square 2v8
- Greenville Square IMedium (104x104)
- Greenville Square IIMedium (104x104)
- Greenville Square 2v8Medium (104x104)
Haddonfield
3 maps • Lampkin Lane I • Lampkin Lane II • Lampkin Lane 2v8
- Lampkin Lane ISmall (96x96)
- Lampkin Lane IISmall (96x96)
- Lampkin Lane 2v8Small (96x96)
Lery's Memorial Institute
3 maps • Lery's Memorial Institute I • Lery's Memorial Institute II • Treatment Theatre 2v8
- Lery's Memorial Institute ISmall (88x88)
- Lery's Memorial Institute IISmall (88x88)
- Treatment Theatre 2v8Small (88x88)
Ormond
3 maps • Mount Ormond Resort I • Mount Ormond Resort II • Ormond Lake Mine
- Mount Ormond Resort IMedium (104x104)
- Mount Ormond Resort IIMedium (104x104)
- Ormond Lake MineMedium (115x115)
Red Forest
3 maps • Mother's Dwelling • Temple of Purgation • Red Forest Offering Grounds
- Mother's DwellingMedium (104x104)
- Temple of PurgationMedium (104x104)
- Red Forest Offering GroundsMedium (104x104)
Springwood
5 maps • Badham Preschool I • Badham Preschool II • Badham Preschool III +2
- Badham Preschool ISmall (96x96)
- Badham Preschool IISmall (96x96)
- Badham Preschool IIISmall (96x96)
- Badham Preschool IVSmall (96x96)
- Badham Preschool VSmall (96x96)
The MacMillan Estate
5 maps • Coal Tower • Groaning Storehouse • Ironworks of Misery +2
- Coal TowerLarge (120x120)
- Groaning StorehouseLarge (120x120)
- Ironworks of MiseryLarge (120x120)
- Shelter WoodsLarge (120x120)
- Suffocation PitLarge (120x120)
The Shattered Square
2 maps • The Shattered Square I • The Shattered Square II
- The Shattered Square ISmall (96x96)
- The Shattered Square IISmall (96x96)
Withered Isle
3 maps • Withered Isle I • Withered Isle II • Withered Isle 2v8
- Withered Isle IMedium (104x104)
- Withered Isle IIMedium (104x104)
- Withered Isle 2v8Medium (104x104)
Yamaoka Estate
2 maps • Family Residence • Sanctum of Wrath
- Family ResidenceMedium (104x104)
- Sanctum of WrathMedium (104x104)
Maps & realms — common questions
Offerings and power synergies by map size.