The Cenobite
Power — Summons of Pain

SPECIAL ABILITY: SUMMONS OF PAIN
Press the Power button to conjure a Gateway up to 16 metres away in front of The Cenobite.
Release the Power button to open the Gateway and possess it.
SPECIAL ATTACK: POSSESSED CHAIN
Press the Attack button while possessing the Gateway to summon forth a guided Possessed Control under your control.
Hitting a Survivor with the Possessed Chain causes the following effects:
- Binds the Survivor with 3 Chains.
- Reduces their Movement speed:
- 1.13 m/s with 3 Chains.
- 1.695 m/s with 2 Chains.
- 2.26 m/s with 1 Chain.
- Causes them to suffer from the Incapacitated


Status Effect. - Suppresses their ability to run.
- Blocks the Exit Gates


.- This effect lingers for 5 seconds after all Chains are removed.
SPECIAL INTERACTION: BREAKING CHAINS
Bound Survivors can perform the Break Free interaction to remove one Chain at a time, each taking 1 second.
Chains are broken upon colliding with the environment, which will spawn a replacement Chain that will attempt to bind the Survivor again.
Chains are also broken when colliding with other Players, but this will not spawn a replacement Chain.
SPECIAL ITEM: LAMENT CONFIGURATION![]()
The Lament Configuration![]()
![]()
spawns in a random location in the environment at the start of the Trial and slowly charges a Chain Hunt
The Aura![]()
![]()
of the Lament Configuration is revealed to Survivors in white at all times and changes to yellow during an active Chain Hunt.
Any Survivor can pick up the Lament Configuration to prevent it from continuing charging a Chain Hunt or ending an on-going one, but not without suffering from the following effects:
- Causes the Survivor to suffer from a permanent Oblivious


Status Effect. - Causes all of their ambient sounds to be replaced with a haunting tune.
- Triggers a Chain Hunt targetting only them.
The Lament Configuration cannot be dropped, demanding to be solved to remove it from their possession.
If they are attacked by The Cenobite, it is dropped from their grasp and respawns after 30 seconds.
SPECIAL ABILITY: CHAIN HUNT
When left to its own devices, the Lament Configuration charges a Chain Hunt over the course of 90 seconds.
During a Chain Hunt, Survivors are repeatedly targetted by Chains spawning from nearby Gateways, which attempt to bind them until 3 Chains are attached to them.
This process continues indefinitely until a Survivor picks up the Lament Configuration.
If The Cenobite picks it up from the ground himself, he instantly starts a Chain Hunt in addition to the following effects:
- Causes all Survivors to be bound by 3 Chains.
- Causes all Survivors to scream and reveal their location for 3 seconds.
- Causes the Lament Configuration to respawn after 10 seconds.
If the condition of the Last Survivor Standing is met, Chain Hunts will still activate, but not spawn any Chains, leaving the Last Survivor Standing untouched.
SPECIAL INTERACTION: SOLVING
Solving the Lament Configuration takes 6 seconds to complete:
- Triggers Killer Instinct.
- Causes it to disappear and respawn in a random location after 45 seconds upon success.
SPECIAL LOCOMOTION: TELEPORT
While a Survivor is solving the Lament Configuration, The Cenobite is granted the ability to teleport to within 10 to 12 metres of their location.
- Interrupts the Solving process and briefly binds the Survivor in place with Chains shooting from the Lament Configuration.
Release & tier
- Introduced
- Hellraiser™2021 · $4.99
- Tier
- D
Other Tier D killers
The Cenobite — common questions
Perks, power and where to build with this killer.
