The Blight
Power — Blighted Corruption

SPECIAL ABILITY: BLIGHTED CORRUPTION
The Blight starts the Trial with 5 Tokens.
Using Blighted Corruption consumes -1 Token per Rush / Lethal Rush.
SPECIAL LOCOMOTION: RUSH
Press the Power button to initiate a Rush that lasts for up to 3 seconds:
- Increases his Movement speed to 9.2 m/s.
- Reduces his manoeuvrability.
- Suppresses his ability to perform an attack.
SPECIAL INTERACTION: SLAM
Running into obstacles or walls during a Rush causes The Blight to perform a Slam and opens the Chain Rush Window.
SPECIAL LOCOMOTION: LETHAL RUSH
Press the Power button during the Chain Rush Window to chain a Lethal Rush that lasts for up to 3 seconds:
- Increases his Movement speed to 9.2 m/s.
- Reduces his manoeuvrability.
- Grants the ability to perform an attack by pressing the Attack button.
- Attacking Breakable Walls


or dropped Pallets

breaks them.
- Attacking Breakable Walls
SPECIAL STATE: FATIGUE
After either the Chain Rush Window closes, the final Lethal Rush elapses, or The Blight fails to perform a Slam, he enters a state of Fatigue for 2.5 seconds.
Unique perks — 3
Teachable on any killer once unlocked

While active, the first Survivor interacting with that Generator suffers from the following effects:
- Causes them to scream and reveal their location for 4 seconds.
- Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds.
"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes

Hex: Blood Favour lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.
Whenever a Survivor loses a Health State by a basic-attack, Hex: Blood Favour triggers its effect for 13/14/15 seconds:
- Blocks all upright Pallets within 32 metres of that Survivor.
- Blocked Pallets cannot be dropped by any Survivor.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes

Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
- Their Aura is revealed to you for as long as they remain in that range.
Whenever a Hex Totem is cleansed, Hex: Undying triggers its secondary effect:
- Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Release & tier
- Introduced
- Descend Beyond2020 · $7.99
- Tier
- S
Other Tier S killers
The Blight — common questions
Perks, power and where to build with this killer.