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Type Chart

Interactive 9×9 — 2× strong · 0.5× resisted · dual-type averaged · STAB +20%.

Patch 1.0.3 · Last reviewed 2026-09-07 · Shareable ?attacker=&defender=&stab=

Attacker → Defender

Matchup result
Pick a defender Pal to see base → final (STAB) damage.
Atk ↓ / Def →NeutralFireWaterGrassElectricIceGroundDragonDark
Neutral1×1×1×1×1×1×1×1×2×
Fire1×½×½×2×1×2×1×1×1×
Water1×2×½×½×½×1×2×1×1×
Grass1×½×2×½×1×1×2×1×1×
Electric1×1×2×1×½×1×½×1×1×
Ice1×½×1×1×1×½×1×2×1×
Ground1×2×1×1×2×1×1×1×1×
Dragon1×1×1×1×1×1×1×½×2×
Dark½×1×1×1×1×1×1×½×½×
Scroll → on mobile. Tap a defender above for dual-type average and best attackers. STAB adds ×1.20 on top when attacker Pal shares the attack Element.
FAQ

Type Chart — common questions

Matchups, STAB and dual types.

2× super-effective, 0.5× not very effective, 1× neutral. Dual-type defenders average both (Fire vs Water/Ice = (0.5+2)/2 = 1.25). STAB +20% if the Pal's Element matches the Active Skill used — toggle it below and see it on Pal detail chips.

Fan-made, not affiliated with Pocketpair · Patch 1.0.3 · Last reviewed 2026-09-07